using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
using Microsoft.Xna.Framework.Content.Pipeline.Processors;

// TODO: replace these with the processor input and output types.
using TInput = System.String;
using TOutput = System.String;

namespace CPXMenuImporter
{
    [ContentProcessor(DisplayName = "CPXMenu Processor")]
    public class CPXMenuProcessor : ContentProcessor<string, CPXMenuContent>
    {
        public override CPXMenuContent Process(string input, ContentProcessorContext context)
        {
            return new CPXMenuContent(input);
        }
    }
}